Services
Product renders, WebGL scenes and interactive configurators. We do the math against photography: a model pays for itself by the second campaign and lives in every channel — from the product card to out-of-home
3D sells before the product exists: one model replaces photo shoots of every color and angle
- Product renders for e-commerce and campaigns
- WebGL scenes right on the site — no heavy video files
- Interactive 3D product configurators
- AR try-on and 3D assets for social media
FAQ
When is 3D cheaper than a photo shoot?
When there is more than one color, angle or campaign: the model is built once and lives in every channel — it pays off by the second campaign.
Will 3D slow the site down?
WebGL scenes are built to a performance budget: LODs, texture compression and lazy loading. Speed is checked in CI like all our web work.
What formats do you deliver?
Per task: renders for e-commerce and ads, glTF for web, USDZ for AR try-on; the sources are yours.